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Thread: sanctions

  1. #11
    Senior Member
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    Mar 2012
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    180
    Quote Originally Posted by Machiavelli View Post
    Ronin,
    I actually voted against it. The reason for that is because players could then sanction people NON-stop and beat the daylights out of others, (as in, "Hey look, this guy only costs 1.4 million to sanction, watch me kill him 32 times and rack up sanction kills that break the weekly record!).
    There should be a stopping point, (i.e. the players death), where they get a break from being killed. I'd agree to it if the FIRST time in 24 hours that you were sanctioned you received full health, but not if you REPEATEDLY received full health.
    If you're on enough to keep your health low, then you get the benefit of staying out of harm's way.
    But as I see it, it means that people have to move on to other targets to sanction and spread the joy around. It's cruel to re-animate the dead just to kick them some more and watch them die over and over, especially when there are so many other living targets begging for some "love"... it's one thing to be mercilessly efficient in battle, another to be a bullying, sadistic, psychopath with a need for repetitious torture of the weak, ineffectual, and innocent, (there's already enough women in the world to fill that position).

    I am so going to pay for that last comment if my wife reads it,

    Machiavelli

    p.s. I like the weak, they taste like chicken. But everyone needs a little variation in their diet from time to time. The moderately strong players taste like BBQ beef ribs. The really strong ones taste like a filet mignon and lobster dinner with a good wine.
    Nice, But haven't you seen who rules sanction kills? seems someone has figured out how to manipulate the system:

    1. SAF-FFF-GENERAL-KING-ONFIRE-FIJI-STRIKER
    Last Week: 101 sanctions collected
    3 times as many as the next player....

  2. #12
    Senior Member
    Join Date
    Mar 2012
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    180
    Also, sometimes the dead can't be dead enough, if you get my drift.....

  3. #13
    Senior Member
    Join Date
    Mar 2012
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    180
    This would be a good place to meld in MERC(pigtails-n-miniskirts)SHADOWS pay for retribution plan, If someone did repeatedly sanction one player, there'd be an avenue for retribution, (I don't think it would happen, except in cases of extreme animosity, in which case i'd be mutual,hence,fair.

  4. #14
    Senior Member
    Join Date
    Mar 2012
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    180
    When placing a sanction, should the game refill the health of the sanctioned player? This way you could place a sanction on someone regardless their health amount.
    Yes
    51%
    No
    49%
    Starting to look like it's in. of course, the 50/50/ split will guarantee that half the players will be pissed.(Just like politics)

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