Originally Posted by
AFA Silent Killer
This is an economic game, pure and simple. Those that are on top of the leader boards got there because they could afford the cash to buy the gold for morale refills. Those that are winning all the battles are doing so because they have spent the cash to buy the gold to buy the units that win battles. Instead of a few weeks to go from level zero to level 300, buying morale refills with gold/cash, it would realistically take several months, maybe even a year, to do so using only the one-morale-boost-per-per day that is the no-pay option. Even trying to beat the NPC's at higher levels is quite a stretch for the average player, considering what the average player has in inventory from buying the units that are necessary for each mission. The NPC's are equipped with WAY more and heavier units than the average player will have at that level, which encourages spending. Yes, I am a leveler, and if I win a few battles along the way, that is icing on the cake, but I am NOT going to spend cash to buy units that aren't necessary to play the game. Money is the god of this game...money going into the developer's pockets.